// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "common/common_types.h"

namespace Common::Log {

/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
    Trace, ///< Extremely detailed and repetitive debugging information that is likely to
    ///< pollute logs.
    Debug,   ///< Less detailed debugging information.
    Info,    ///< Status information from important points during execution.
    Warning, ///< Minor or potential problems found during execution of a task.
    Error,   ///< Major problems found during execution of a task that prevent it from being
    ///< completed.
    Critical, ///< Major problems during execution that threaten the stability of the entire
    ///< application.

    Count, ///< Total number of logging levels
};

/**
 * Specifies the sub-system that generated the log message.
 *
 * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
 * backend.cpp.
 */
enum class Class : u8 {
    Log,               ///< Messages about the log system itself
    Common,            ///< Library routines
    Common_Filesystem, ///< Filesystem interface library
    Common_Memory,     ///< Memory mapping and management functions
    Core,              ///< LLE emulation core
    Core_ARM11,        ///< ARM11 CPU core
    Core_Timing,       ///< CoreTiming functions
    Core_Cheats,       ///< Cheat functions
    Config,            ///< Emulator configuration (including commandline)
    Debug,             ///< Debugging tools
    Debug_Emulated,    ///< Debug messages from the emulated programs
    Debug_GPU,         ///< GPU debugging tools
    Debug_Breakpoint,  ///< Logging breakpoints and watchpoints
    Debug_GDBStub,     ///< GDB Stub
    Kernel,            ///< The HLE implementation of the CTR kernel
    Kernel_SVC,        ///< Kernel system calls
    Applet,            ///< HLE implementation of system applets. Each applet
    ///< should have its own subclass.
    Applet_SWKBD, ///< The Software Keyboard applet
    Service,      ///< HLE implementation of system services. Each major service
    ///< should have its own subclass.
    Service_SRV,     ///< The SRV (Service Directory) implementation
    Service_FRD,     ///< The FRD (Friends) service
    Service_FS,      ///< The FS (Filesystem) service implementation
    Service_ERR,     ///< The ERR (Error) port implementation
    Service_ACT,     ///< The ACT (Account) service
    Service_APT,     ///< The APT (Applets) service
    Service_BOSS,    ///< The BOSS (SpotPass) service
    Service_GSP,     ///< The GSP (GPU control) service
    Service_AC,      ///< The AC (WiFi status) service
    Service_AM,      ///< The AM (Application manager) service
    Service_PTM,     ///< The PTM (Power status & misc.) service
    Service_LDR,     ///< The LDR (3ds dll loader) service
    Service_MIC,     ///< The MIC (Microphone) service
    Service_NDM,     ///< The NDM (Network daemon manager) service
    Service_NFC,     ///< The NFC service
    Service_NIM,     ///< The NIM (Network interface manager) service
    Service_NS,      ///< The NS (Nintendo User Interface Shell) service
    Service_NWM,     ///< The NWM (Network wlan manager) service
    Service_CAM,     ///< The CAM (Camera) service
    Service_CECD,    ///< The CECD (StreetPass) service
    Service_CFG,     ///< The CFG (Configuration) service
    Service_CSND,    ///< The CSND (CWAV format process) service
    Service_DSP,     ///< The DSP (DSP control) service
    Service_DLP,     ///< The DLP (Download Play) service
    Service_HID,     ///< The HID (Human interface device) service
    Service_HTTP,    ///< The HTTP service
    Service_SOC,     ///< The SOC (Socket) service
    Service_IR,      ///< The IR service
    Service_Y2R,     ///< The Y2R (YUV to RGB conversion) service
    Service_PS,      ///< The PS (Process) service
    Service_PLGLDR,  ///< The PLGLDR (plugin loader) service
    Service_NEWS,    ///< The NEWS (Notifications) service
    HW,              ///< Low-level hardware emulation
    HW_Memory,       ///< Memory-map and address translation
    HW_LCD,          ///< LCD register emulation
    HW_GPU,          ///< GPU control emulation
    HW_AES,          ///< AES engine emulation
    Frontend,        ///< Emulator UI
    Render,          ///< Emulator video output and hardware acceleration
    Render_Software, ///< Software renderer backend
    Render_OpenGL,   ///< OpenGL backend
    Render_Vulkan,   ///< Vulkan backend
    Audio,           ///< Audio emulation
    Audio_DSP,       ///< The HLE and LLE implementations of the DSP
    Audio_Sink,      ///< Emulator audio output backend
    Loader,          ///< ROM loader
    Input,           ///< Input emulation
    Network,         ///< Network emulation
    Movie,           ///< Movie (Input Recording) Playback
    WebService,      ///< Interface to Citra Web Services
    RPC_Server,      ///< RPC server
    VR,              ///< VR emulation
    Count,           ///< Total number of logging classes
};

} // namespace Common::Log
