// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include "video_core/renderer_vulkan/vk_common.h" namespace Vulkan { enum class BufferType : u32 { Upload = 0, Download = 1, Stream = 2, }; class Instance; class Scheduler; class StreamBuffer final { static constexpr std::size_t MAX_BUFFER_VIEWS = 3; public: explicit StreamBuffer(const Instance& instance, Scheduler& scheduler, vk::BufferUsageFlags usage, u64 size, BufferType type = BufferType::Stream); ~StreamBuffer(); /** * Reserves a region of memory from the stream buffer. * @param size Size to reserve. * @returns A pair of a raw memory pointer (with offset added), and the buffer offset */ std::tuple Map(u64 size, u64 alignment); /// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy. void Commit(u64 size); vk::Buffer Handle() const noexcept { return buffer; } private: struct Watch { u64 tick{}; u64 upper_bound{}; }; /// Creates Vulkan buffer handles committing the required the required memory. void CreateBuffers(u64 prefered_size); /// Increases the amount of watches available. void ReserveWatches(std::vector& watches, std::size_t grow_size); void WaitPendingOperations(u64 requested_upper_bound); private: const Instance& instance; ///< Vulkan instance. Scheduler& scheduler; ///< Command scheduler. vk::Device device; vk::Buffer buffer; ///< Mapped buffer. vk::DeviceMemory memory; ///< Memory allocation. u8* mapped{}; ///< Pointer to the mapped memory u64 stream_buffer_size{}; ///< Stream buffer size. vk::BufferUsageFlags usage{}; BufferType type; u64 offset{}; ///< Buffer iterator. u64 mapped_size{}; ///< Size reserved for the current copy. bool is_coherent{}; ///< True if the buffer is coherent std::vector current_watches; ///< Watches recorded in the current iteration. std::size_t current_watch_cursor{}; ///< Count of watches, reset on invalidation. std::optional invalidation_mark; ///< Number of watches used in the previous cycle. std::vector previous_watches; ///< Watches used in the previous iteration. std::size_t wait_cursor{}; ///< Last watch being waited for completion. u64 wait_bound{}; ///< Highest offset being watched for completion. }; } // namespace Vulkan