// Copyright 2017 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include "video_core/pica/shader_setup.h" namespace Pica::Shader::Generator::GLSL { using RegGetter = std::function; std::string DecompileProgram(const Pica::ProgramCode& program_code, const Pica::SwizzleData& swizzle_data, u32 main_offset, const RegGetter& inputreg_getter, const RegGetter& outputreg_getter, bool sanitize_mul); } // namespace Pica::Shader::Generator::GLSL