// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: MPL-2.0 #pragma once #include namespace AudioCore { struct WaveBufferVersion1 { CpuAddr buffer; u64 buffer_size; u32 start_offset; u32 end_offset; bool loop; bool stream_ended; CpuAddr context; u64 context_size; }; struct WaveBufferVersion2 { CpuAddr buffer; CpuAddr context; u64 buffer_size; u64 context_size; u32 start_offset; u32 end_offset; u32 loop_start_offset; u32 loop_end_offset; s32 loop_count; bool loop; bool stream_ended; }; } // namespace AudioCore