// SPDX-License-Identifier: MPL-2.0 // Copyright © 2022 Skyline Team and Contributors (https://github.com/skyline-emu/) #pragma once #include namespace skyline::gpu::interconnect::kepler_compute { /** * @brief Packed struct of pipeline state suitable for use as a map key */ struct PackedPipelineState { u64 shaderHash; std::array dimensions; u32 localMemorySize; u32 sharedMemorySize; u32 bindlessTextureConstantBufferSlotSelect; bool operator==(const PackedPipelineState &) const = default; }; }